Zombyte GamesA one-person studio in Costa Rica
Hi, I’m Zombie.I make strangelittle games.
Zombyte Games is my one-person studio in Costa Rica. I make games, and I design and build websites that feel like nothing else.
Now buildingBLOODCAST
Games
Choose a save file
Every game gets its own save slot. BLOODCAST is the one being made right now; the next one is waiting.
Slot 01 · Game
BLOODCAST
A cozy gothic multiplayer fishing game. Fish by moonlight, catch strange night bugs, dress up and explore a haunted estate together.
- Status
- In development
- Platform
- Steam, coming soon
- Players
- Up to 32 per estate
- Last update
Slot 02 · Game
Empty slot
The next game. Still a secret, even from Byte.
Websites
Websites with a little bite
Besides games, I design and build websites: for studios and games, creators, launches and small businesses. Made from scratch for you, not from a template, and put online with your own domain.
- Designed for you, not from a template
- Fast and comfortable on phones
- Accessible to everyone
- Ready for Google search
- Your domain, set up and online


- 100Accessibility
- 100Best practices
- 100SEO
Game & studio sites
Trailers, galleries, devlogs and press kits. Like this one.
Portfolios
Your work, shown your way: for artists, developers and creators.
Landing pages
One page for a launch, a product or an event, built to get people to act.
Small business sites
Clear, quick to load and easy to find on Google.
Tell me about it
A few lines are enough: what it’s for, who it’s for, and anything you love or hate.
Design & build
I design it and build it, and you see it take shape as it grows.
Launch
Domain, hosting and everything set up. Then it’s yours.
News
Fresh from the crypt
Devlogs and videos from everything in progress.
A new look for the estateBLOODCAST has had a full lighting and art pass: soft, painterly light, warmer lamps, gentle shadows in every corner and a richer night palette. Stonework, walls, lamps and gardens were redressed across the estate, the sky has new storybook clouds, and characters’ faces read more clearly.
Same character, five looksOne character dressed five ways from the wardrobe. Which one’s your favourite?
A little witch in a cozy haunted estateA night on the estate as a little witch, from a misty graveyard to the lake.
I drew this with chalkChalk drawings on the courtyard stones, for everyone on the estate to see.
About
The person behind Zombyte
I’m Daniel Monge, a Software Engineer graduate from Costa Rica, currently working as an AI Engineer.
My professional world revolves around software engineering, artificial intelligence, automation, APIs, and building production systems.
Now I’m taking that engineering mindset into something I’ve wanted to build for myself: games.
Zombyte Games is my space to experiment, learn, and turn ideas into playable worlds. I also design and build websites for other people and projects.
Design. Programming. Systems. Experiments. Games.
Player profile
Daniel Monge
Class: AI Engineer · LV.1 game dev
Home base: Costa Rica
- Games in development
- 1
- Team size
- 1
- Fish in BLOODCAST
- 107
- Secrets found here
My journey
Software → AI → Games
Three stages so far. The third one is just getting started.
Stage 01 · The foundation
Software Engineering
Graduated as a Software Engineer.
The foundation for everything since: software design, problem solving, and turning big ideas into systems that work.
Stage 02 · The day job
AI Engineering
Working professionally as an AI Engineer.
Software engineering, artificial intelligence, automation, APIs, cloud technologies, and production systems.
Stage 03 · The new questNow
Game Development
Starting Zombyte Games.
Taking the same engineering mindset into games — built independently, one project at a time.
BLOODCAST, a cozy gothic multiplayer fishing game, is in development, and Zombyte builds websites for other people too.
Level in progress
Contact
Let’s make something strange
A website, a game question, press, or just hello: write in, it lands straight in my inbox.
Follow Zombyte

