
Fish by moonlight
Cast a line, then land your catch on the Moon Ring: click as the fish crosses the light.
In developmentComing soon to Steam

A strange place to fish.
A cozy gothic multiplayer fishing game. Fish by moonlight, catch strange night bugs, dress up and explore a haunted estate together.
Gallery
Captured in the game. Drag, swipe or click through them.
On the estate
Fishing comes first, but the estate is full of other ways to spend the night with friends.

Cast a line, then land your catch on the Moon Ring: click as the fish crosses the light.

Swing a net at 25 night creatures. Some of them are… not okay.

Eyes, hair, hats, capes, ears, tails and gothic outfits: over 300 things to wear.

The cathedral organ really plays. So do the bells.

Draw on the courtyard’s stones, for everyone on the estate to see.

Look through the brass telescope. Constellations draw themselves in, and some nights, a comet.

Toss a token in the courtyard fountain. One wish a night: your next three catches are a little luckier.

Sit round the campfire with friends, chat, wave, and roast a marshmallow.
Mini-game
This is how fish are landed in BLOODCAST, with the game’s own numbers. Cast, wait for the bite, then click, tap or press Space while the fish crosses the glowing arc. Its bright heart is a perfect pull.
Rarer fish need more pulls, swim faster and give you a narrower arc. Miss twice and the line snaps.
Feeling brave? Summon the Blood Moon at the top of the page: the fish get quicker, and rarer.
Cast your line, then land the fish on the ring.
Your catch log (this browser)
0 landed · 0 perfect · 0 got away
Videos
Short videos from the channel, newest first. Press play to watch them right here.
One night, five fish. Every rarity has its own chime… wait for the last one.
Also new: chalk drawing, a telescope (yes, you can catch shooting stars), church bells and two little ghosts.
And number one has been locked since day one…
Devlog
New places, new things to do, and the odd peek at work in progress.
Short
One night, five fish, from common to legendary. Every rarity has its own chime.
Watch on YouTube →Short
Also new: chalk drawing, a telescope (yes, you can catch shooting stars), church bells, and two little ghosts.
Watch on YouTube →Devlog
A river now runs right across the estate: from a spring in the north-east hills, past the woods and under the east avenue, into the Moonlit Lake and out the other side. It has fish of its own, and footbridges all along it, so there’s always a way across nearby.
Devlog
A picnic meadow south-west of the courtyard: blankets and lanterns, wildflowers, a ring of star stones and a star dais with an armillary sphere. Touch a star stone and its constellation lights up in the sky. There’s a brass telescope too: look through it at the moon and the stars, and on some nights (about one in seven) a comet.
Devlog
Toss a token at one of the fountain’s four candle faces and make a wish. One wish a night: the fountain hears it, and your next three catches that night are a little luckier.
New posts land first in the Discord’s #bloodcast-devlog. Join the Discord →
FAQ
The things people ask most. Anything else? Ask on the Discord.
There’s no release date yet. It’s coming to Steam, and the Discord hears about it first.
The price hasn’t been announced yet. In the game, clothes and rods are bought with Tokens you earn by fishing.
PC, on Steam.
Yes. Up to 32 players share an estate. Host your own through Steam and invite your friends, or open it so anyone can drop by.
Yes. Host your own estate and choose who can find it: anyone, only your Steam friends, or only the people you invite.
Yes. Your catches, clothes and progress are saved to your own profile and come with you to any estate you visit, sealed so nobody can change them.
Yes, you can play with a controller as well as mouse and keyboard.
English. The chat works in any language.
Join the Discord. The first playtests will be announced there.
Daniel Monge, solo, as Zombyte Games in Costa Rica, with a few good friends cheering it on.
Follow the estate
Made by one person, with a few good friends cheering it on, and soon, helping test. The Discord is where the devlog lands first, and where the first playtests will happen.
Join the Discord